I recently have an opportunity to spend some gold to acquire a Dancing Sword. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 divine or thunder damage (your choice) to the target. The sword uses your attack roll and ability score modifier to damage rolls. The sword uses your attack roll and ability score modifier to damage rolls. (This particular quote came from the 3.5 SRD) However. When you reach 14th level, the extra damage increases to 2d8. As a standard action, a dancing weapon can be loosed to attack on its own. While the sword hovers, you can use a bonus action to cause it to fly up to 30 feet to another spot within 30 feet of you. As part of the same bonus action, you can cause the sword to attack one creature within 5 feet of it. We cover the best feats for Rogues in our 5e Rogue Guide, the only changes would be: Actor: If you are lacking for a Bard, or just want to be Mission Impossible-style amazing with infiltration this is a solid feat to pick up. Trained user with an expert sword and 16 strength would do 1d8+4. When you do so, the sword begins to hover, flies up to 30 feet, and attacks one creature of your choice within 5 feet of it. In Dungeons & Dragons 1st level spells are essentially glorified cantrips; while they can be useful, their effects are nothing spectacular. When you do so, the sword begins to hover, flies up to 30 feet, and attacks one creature of your choice within 5 feet of it. While the sword hovers, you can use a bonus action to cause it to fly up to 30 feet to another spot within 30 feet of you. New comments cannot be posted and votes cannot be cast. the cleric weapons weren't just bludgeoning, but they were bludgeoning that … You can use a bonus action to toss this magic sword into the air and speak the command word. Is it true that a Dancing Sword, once activated, has AC 19, 10 hit points, and resistance to all damage? Elusive: Refer to the 5e Rogue Guide. 80-86. or what about if someome tries to throw a net at the sword i feel there still is need for the sword to have an AC and giving it the AC of the wielder doesnt really make sense to me. I'm DMing a 5e campaign i made myself and I've been looking for interesting magic items to put in it for both players and NPC, I really like the idea of the dancing sword, it's flashy and stylish and scales a bit with the person wielding it, but I find the rules for it supplied by the DM guide lacking. 20th Level. Here's what I was "hoping" to be able to do with it: pick a target, toss the sword, attack with my other sword that rd. Sword Coast Adventurer's Guide by Wizards of the Coast Call of Cthulhu Investigator Handbook by Chaosium Inc. Tools Toggle Dropdown. Weapon (any sword), very rare (requires attunement). After the hovering sword attacks for the fourth time, it flies up to 30 feet and tries to return to your hand. It deals 2d8 psychic damage on a hit and has the finesse, light, and thrown properties (range 20/60). When you do so, the sword begins to hover, flies up to 30 feet, and attacks one creature of your choice within 5 feet of it. With a word and a gesture, the sword in your hand leaps to life with a swooping salute. The roles could be switched too if needed (the skill gives a flat bonus and the quality of the weapon adds stat bonuses). While dancing, it cannot make attacks of opportunity, and the activating character it is … This sword functions as a dancing sword and its damage type is now force. When you do so, the sword begins to hover, flies up to 30 feet, and attacks one creature of your choice within 5 feet of it. Which was why proficiency was such a huge deal back then. On a hit. Viewing combat as a art, a deadly dance, sword … While the sword hovers, you can use a bonus action to cause it to fly up to 30 feet to another spot within 30 feet of you. Versatile. The changes to the sword's attack rolls and her Armor Class last … If you have no hand free, it falls to the ground at your feet. Compendium Character Vault Manage Audio Roll20 for iPad and Android Token Marker Library. Weapon (any sword), very rare (requires attunement) You can use a bonus action to toss this magic sword into the air and speak the command word. While the sword hovers, you can use a bonus action to cause it to fly up to 30 feet to another spot within 30 feet of you. Maiden's … If you're a rogue with a dancing sword, the sword, not you, does the attacking. Redkat's 5E D&D Tools. Since the Dancing Sword uses the wielder's ability scores for attacking, I would suggest using grapple rules with the wielder's scores for someone trying to grab it out of the air. The sword uses your attack roll and ability score modifier to damage rolls. Sword Sheild (Su): At 10th level, as a free action a sword dancer may command her dancing sword to fight in a defensive manner, taking a penalty of up to -5 on the sword's attacks in order to add the same number (up to +5) to her Armor Class as an armor bonus. Dancing Sword. The sword uses your attack roll and ability score modifier to damage rolls. It counts as a simple melee weapon with which you are proficient. Dancing Sword. Until the spell ends, you can use a bonus action on each of your turns to move the sword up to 20 feet to a spot you can see and repeat this attack against the same target … I was curious if any other people ran into this problem with the item and how they solved it? This spell animates a melee weapon currently in your possession, causing it to fight your foes as you direct it. When you do so, the sword begins to hover, flies up to 30 feet, and attacks one creature of your choice within 5 feet of it. Press J to jump to the feed. the target takes 3d10 force damage. So while it fights beside you, you can hold another weapon and attack at the same time. Stroke of Luck: Refer to the 5e Rogue Guide. Most magic items have resistance to all damage per p.141. @JeremyECrawford If a rogue has a rapier dancing sword, if it hits an enemy, can it do sneak attack damage (provided there's advantage,etc)? It fights for 4 rounds using the base attack bonus of the one who loosed it and then drops. 5E has a short list of artifacts, so it’s basically a race between the Sword of Kas, the Sword of Zariel (from Descent into Avernus), and Ed Han’s more than credible choice of Blackrazor. The sword uses your attack roll and ability score modifier to damage rolls. While the sword hovers, you can use a bonus action to cause it to fly up to 30 feet to another spot within 30 feet of you. that seems like a good solution for what to do if the sword is being grappled or attacked, but what about a long sword or more specifically the versatile property, how do you implement that with a dancing sword? This sword functions as a sword of life stealing and its damage type is now necrotic. Unlike previous editions, there doesn’t seem to be any “after dancing, the weapon can’t dance (attack on its own) again for 4 rounds” clause in 5E. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its Fifth Edition future. 1 Sword Dancer 1.1 Becoming a Sword Dancer 1.1.1 Class Features 1.2 Campaign Information 1.2.1 Playing a Sword Dancer 1.2.2 Sword Dancers in the World 1.2.3 Sword Dancer Lore 1.2.4 Sword Dancers in the Game To sword dancers, the blade is more than a weapon--it is an ally, a friend, a companion more trustworthy then any man. As an iron or steel weapon, the sword has AC 19, 2d4 hit points (as a resilient Tiny object), and resistance to all damage. Possibly with disadvantage due to the difficulty of grabbing a semi-sentient flying sword in-motion. When you do so, the sword begins to hover, flies up to 30 feet, and attacks one creature of your choice within 5 feet of it.