Says Pavdeja, ‘A lot of the view of the characters was from the top down and we had to show them not only shrinking but falling down in 3D space - quite a difficult thing to do in 2D. We started to employ a lot more optical effects; time echoes, a few flares thrown in there, atmospherics, smoke, heat distortions,  aberrations and some lens-tilt to achieve a marriage between foreground and background.’, Complex CG environments were also required, with Framestore crafting much of the Avengers hangar base, replacing green screen shot on location of the interior space, as well as exterior views from the windows. And in Endgame, the 22nd film in the MCU, there are many — nearly 2,500 out of roughly 2,700 shots in the film contain VFX. What do they kind of bring to the table in terms of what you’re doing for the visual effects? Smart Hulk’s facial build was particularly challenging, as VFX Supervisor Stuart Penn explains: ‘There was a lot of work involved as their face shapes are so different - Hulk is massive, his mouth proportionally bigger, his eyes are sunken with deeper sockets. With Doctor Strange, we started it on Infinity War, but what's great is it's the beauty of working at Marvel and it's the production company that is Marvel, you've got people you can say to, "Okay, I need a list of every single Doctor Strange spell ever." Here’s What Avengers: Endgame Star Chris Evans Looked Like as Old Steve Rogers Before and After VFX August 7, 2019; The Russo Brothers Explain How ‘Avengers: Endgame’ Was Inspired By Antonioni-Level Darkness April 25, 2019; How Samuel L. Jackson Was De-aged For Just About All Of ‘Captain Marvel’ March 29, 2019 And for the fans, you know, when they get to see him there's a huge cheer. ‘We had a lot of freedom to work with the brief - in terms of the opticals, colour and luminosity’, says Allman. RUSSELL EARL. ‘We used the nanobot tech to give the impression that it comes out of nowhere.’, The team also had the chance to use their creativity to create a series of mesmerising quantum effects. Advertisement For the scenes where we see Thanos on his retirement planet, Digital Domain did an amazing job of bringing this […] And then you show the studio and the directors and they like it. He says, "I'm going to enjoy doing this." The VFX are made by: Industrial Light & Magic Weta Digital DNEG Framestore Cinesite Digital Domain RISE Lola VFX Cantina Creative Capital T Technicolor VFX Territory Studio The Production VFX Supervisors are: Dan DeLeeuw and Swen Gillberg. DeLeeuw: There was an old version of Infinity War where Quill stole Howard's ship so we knew that's where Howard was and so it was kind of the like, well, "Let's have Howard come out," and then it was like quick hustle to get the asset to Weta and have them drop it into the shot. A little greyer around the muzzle, he required careful tweaking. But I think you're not really done until you get the confidence of the actor to go along with it because it's something that the same thing we did with Josh shot of Thanos, where he really enjoyed the show. Aiken: Ah, we really wanted to do it! Is there a way we could do this differently?" Avengers Endgame was definitely in store for some amazing VFX. And so you wait about a day and a PDF shows up of all the comics with every single Doctor Strange spell ever. ', 'Endgame feels like a triumph of narrative engineering — weaving in enough callbacks to earlier movies to delight even the nerdiest patrons. Did Rocket have to be in there? As you can see, VFX has come to dominate movies in this genre, and the impact of their use of VFX … Earl: And just that and just having a good shorthand and knowing like, "You know what? We never saw it. Learn how the award-winning VFX studio Digital Domain used V-Ray to render an even better Thanos for Marvel's Avengers: Endgame — the highest-grossing film of all time. So we set up a system whereby the animators can block all that stuff out, and then the timing and the shape of those events can pass through automatically to our simulation team so that we can show a path of that from our animation team to Dan and the team at Marvel and get Mark on it. Says Allman, ‘changes had to be subtle as small tweaks could make him look like a completely different character or even animal.’ Rocket was treated to a new flight suit, complete with a dapper red scarf and goggles, ‘there was a lot of detail to the costume,’ says Penn, ‘building the threads, adding a fine groom, right down to the texture of the bobbles of his scarf.’ Â, The Avengers wear Quantum suits made of high-tech armoured cloth and carbon fibre which they don to travel through the quantum realm. Weta Digital has been in the digital effects game for over 25 years, and the company’s most recent contribution to the cinematic landscape was in Avengers: Endgame… Including a revamped “Professor Hulk”. DeLeeuw: Yeah, I mean it's, the shots got cut up a little bit but you know, definitely Cap lifting Mjolnir, we pulled some of that from the panels in that, and there was Smart Hulk holding up the building, we pulled some panels from that. Avengers: Endgame set aging and de-aging records for VFX company The de-aging fad has hit Hollywood like a ton of too-youthful bricks, making the touch-up tech into time-traveling fare hit everyone from world-saving superheroes to overgrown horror kid actors. Paul Bettany claims that WandaVision has surpassed Avengers: Endgame! Underdahl: But I mean very, very last minute, too, you guys were absolutely buried, and to ask you to do yet one more thing--. Incredible! Earl: It was definitely sad to see that sort arc of films capped. I mean we have been together since Winter Soldier, and so with Winter Soldier and Civil War and then Infinity War. So it's always something we go back to. The studio were also tasked with animating Rocket. Excellent new trailer for AVENGERS: ENDGAME! The flip side of that: was there something that you thought going in, "Oh, that'll be a piece of cake," that turned out to be a little bit more labor-intensive than you anticipated? Avengers: Endgame. They made jets fly, gave Bucky back his redesigned Winter Soldier arm and helped Doctor Strange travel though one of his portals. Ant Man’s ‘Quantum van,’ which first features at the end of Marvel Studios’ Ant-Man and The Wasp, is revisited in Endgame as the Avengers test how it works. Smart Hulk was obviously a big part of that, but tell me about knowing that you want to take it to the next level and make this great capstone for the last decade of films. Thanos, 100%. Avengers: Endgame (2019) cast and crew credits, including actors, actresses, directors, writers and more. Racking up a total of 7 sequences comprising of 337 VFX shots, Digital Domain was one of the many VFX companies responsible for making Avengers Endgame, that looked like this, to look like this! And we had a lot of systems in place where we could share assets back and forth to Dan and Jen keeping everything consistent and to a really high level. Directors: Anthony Russo & Joe Russo Release Date: 26 April 2019 (USA) […] And what we learned along the way definitely really helped, I think, ultimately get the best out of all of us. Much like the heroes of the Marvel Cinematic Universe assemble en masse to tackle problems of intergalactic proportions, the visual effects artists behind Avengers: Endgame also gather the best and brightest among Hollywood’s top effects houses to create everything from never-before-seen spectacles like the various superhero-led legions emerging from Doctor Strange’s interdimensional portals to the subtleties of Professor Hulk showing off for some admiring fans. Aitken: Just the scope of the show is so huge that it's going to be special because of that, so we worked on Thanos for both films, and for Endgame I think he's more complex emotionally. Avengers: Endgame is now officially the highest-grossing film of all time, wrestling the worldwide box-office crown away from Avatar. soars at the box office and has taken in an astonishing $2.2 billion in less than two weeks - making it the 2nd highest-grossing movie in history worldwide (!).. During our chat, we spoke with visual effects producer at Marvel Studios Jen Underdahl, visual effects supervisor at Marvel Studios Dan DeLeeuw, visual effects supervisor at Industrial Light & Magic Russell Earl, and visual effects supervisor at Weta Digital Matt Aitken. Avengers: Endgame premiered in Los Angeles on April 22, 2019, and was released in the United States on April 26, as part of Phase Three of the MCU. Advertisement This sequence of Tony Stark, lost in space on the M-ship, was mostly done by Cinesite, who created the lonely exterior shots […] ILM Visual Effects Supervisor. Including a revamped “Professor Hulk”. Earl: The nice thing is that we've all worked together on a number of these films. Here is a brand new VFX Breakdown by... AVENGERS INFINITY WAR / ENDGAME: Reel by Cantina Creative ... Vincent Frei, is working in the VFX Industry for almost 20 years all around the world. The team then turned to an establishing shot of an environment which they knew intimately: Asgard. DeLeeuw: Yeah, if we want to have an army come out, we're going to have tens of thousands of army come out. Barclays… Underdahl: It was a lot. DeLeeuw: I don't think there's anything that we didn't do in this movie. Just super collaborative: they know what they want, but not afraid to say, "Hey, what do you guys think?" 'The Avengers have been triumphant, and as entertainment, they have been unconquerable. The thing you knew you absolutely had to pull off, and pull off magnificently? ', 'If ‘Infinity War’ was billed as a must-see event for all moviegoers then ‘Endgame’ is the ultimate fan-service follow-up', 'What "The Deathly Hallows" was to "Harry Potter," what "Return of the Jedi" was to the original "Star Wars," this gargantuan "Endgame" will be to the "Avengers. So that was great. Underdahl: For me it was just making sure that we had the right team size and we had the right companies, and we cast not only the vendors that were going to do the work with their enormously talented supervisors and teams below them, but even our second unit supervisor and our main unit supervisor, who is really a master at performance capture and he's done several movies doing it and we knew he was the right guy. He could play it more subtly and we could capture that. Recently, WandaVision actor Paul Bettany claimed that the upcoming Marvel series is bigger than the Avengers: Endgame in one aspect. Mark's like, "Yeah, that's great". Framestore delighted in being part of the creative team behind the VFX of Avengers: Endgame: the epic conclusion to the first 22 films in the Marvel Cinematic Universe. We had an army. Anything you want, you’re just like, "Yeah, I need to know this," and, “There you go.”. We knew that for [Avengers:] Infinity War, going back a little bit, but since Thanos ties into Hulk, if he couldn't carry two-thirds of the film that he did in Infinity War, have the emotional impact and be able to pull Josh Brolin's performance through, that movie wasn't going to get made the way it got made. The result was a first pass of animation that could be used by the filmmakers to decide on the edit and begin the process of refining and adding face-shapes to use in the rig. We want our animators to be able to control the timing and the way that those elements play, because they are kind of dramatic elements in their own rights. Did you deliver? More From This Author He is a member of the Visual Effects Society. So we got that, but the nice thing about the Spotlight test was it allowed them to see Mark didn't have to play the role bigger. ‘Our Asgard was synced into FX and the destruction we did for Ragnarok so the challenge was working out which version of what would be the one to use,’ says Allman. So it's like we had gone through training and by the time we got to Endgame it was like we sort of knew what to expect. The film received praise for its direction, acting, musical score, action sequences, visual effects, and emotional weight, with critics lauding its culmination of the 22-film story. Based on concepts provided by Marvel Studios, the artists built a prototype suit for Captain America that was then adapted for each Avenger. By Scott Huver Having destroyed it in Marvel Studios’ Thor: Ragnarok, Framestore were required to piece it back together. Over a dozen VFX companies from Industrial Light & Magic (ILM) to Cantina Creative to Perception to Digital Domain were involved in creating the movie’s nearly 2,500 VFX shots. So just making sure that our review systems, our pipelines, everything was as set up and as well-built and robust as it could possibly be, because whatever was going to come, we had to make sure we were protecting the imagery, and it couldn't be because of some sort of mechanical failure or some sort of personnel failure. It is known for having worked on a number of superhero films in the X-Men, DC, and MCU. Having worked our magic on eleven films in the build-up to the Endgame, Framestore was delighted to be part of the creative team, tackling key sequences and characters and ultimately delivering over 300 shots of super-powered VFX for this record-breaking movie. The gate has a similar look to the van but needed to be much more geometry-based, integrating with the shrinking Avengers and FX. They are the first Hollywood films to be shot entirely in digital IMAX, using a … Was something that you saw in a Marvel comic that you really want to make visually translate into the film. It's currently available to stream on Disney Plus. That was one of my favorites. Every nuance, every little twitch and eye dart, slight curl of the lip and muscle tension needed to be translated.’. If we're going to have our heroes in the scene--, DeLeeuw: We're going to put them all in. That's the end of the secret to the Russos, and the secrets to what was great about these films is that was the right people at the right time. All of it was hard! I'm pretty sure this is what Dan's after and what the [Russo brothers] are going to like." ILM Visual Effects Producer. The enormous stress they must have been under. For the real world. Avengers: Endgame and Game Of Thrones VFX firm Cinesite has secured investment from Gryphion Capital Investments and new banking facilities from Barclays and NatWest which amount to $112M. ComicBook.com: There may be a different answer for each of you, but when you got a sense of what was going to be required for this film, what was the thing that you said, “Okay, if we don't do this, we're not going to get anywhere,"? Just look at the detail in the way the pores stretch and flex with his skin! Aitken: And did it to a really high level. It's … Says Enrik Pavdeja, Compositing Supervisor, ‘we worked up lots of optical FX in compositing; heat distortions, colour breakup, aberrations and even our own blue plasma. Balancing the human performance of Banner and the seismic power of the Hulk required a deft mix of cutting-edge tech and Framestore’s world-renowned animation, and the result is a striking fully-CG character whose unique performance is loaded with human nuance, emotion and comedy. We like, aged someone up, we made them younger and then fire, smoke, water explosions, you know, it's a character animation. To kick-start this process, a small team at Framestore were tasked with developing their machine-learning technology to take source footage of Mark Ruffalo and create a solve from that to match it in animation; ‘it was a way of convincing the client that we had the software that could do this quickly,’ explains Robert Allman, CG Supervisor. A two-time Oscar nominee who has been working on Marvel pics since 2013, visual effects supervisor Dan Deleeuw found some of the most complex blockbuster work of his 26-year career in Joe and Antho… We did back session with him, but we had his performance and we looked at all the previous Hulk models. Avengers: Endgame. We were responsible for the climactic final battle that plays out in the rubble of the Avenger’s compound. ILM Animation Supervisor. All rights reserved. Earl: As we were trying to find the character, we had great artwork from the Marvel [visual development] team and we had thousands of photos of Mark, and we did a Medusa capture session, which is a multiple camera photo capture session. Visual Effects and Animation. You get it where you love it, and the design came in and it turned out, what it's like, and, Smart Hulk looked really handsome. Here’s What Avengers: Endgame Star Chris Evans Looked Like as Old Steve Rogers Before and After VFX August 7, 2019; The Russo Brothers Explain How ‘Avengers: Endgame’ Was Inspired By Antonioni-Level Darkness April 25, 2019; How Samuel L. Jackson Was De-aged For Just About All Of ‘Captain Marvel’ March 29, 2019 Earl: Prior to that we had shot a test when they were shooting [Thor:] Ragnarok, and the [Endgame directors Joe and Anthony Russo] called, had them shoot a test and he actually was playing it a bit more on the Hulk side than the Banner side. Says Penn, ‘we had to match the original effect and then amp it up as there’s a lot more going on; we had a lot more shots and see it from different angles.’ Framestore built the whole model; based on scans from the original, combining comp, lighting and FX to achieve the look. 2D LookDev Lead Tomas Lefebve used Nuke to get as close to the original look as possible before breaking it apart to decide on which elements needed 3D FX. This performance was key for the animators on the film, ‘it was absolutely about channeling Bruce Banner,’ explains Max Solomon, Animation Supervisor. Says Penn, ‘miraculously we just switched the camera, rendered it and were surprised to discover that it actually worked. The portals that open up that all our heroes come through are handled by that same team. Were there little Easter eggs that you guys put a lot of effort into simply because it meant something to you to kind of sneak this in or get this one little two-second shot of somebody? Like, he actually allows his emotions to rule what he does. What's creatively exciting about working with the Russos. At that point we were pretty far along with Smart Hulk, so he could make this just Smart Hulk – or Professor Hulk – with just normal Ruffalo delivering this interview and we saw, we're like, "Oh my God, this is great", and we sent it down to these guys. Did you miss Thanos and his epic fights against the Avengers in INFINITY WAR and ENDGAME? Copyright 2020 ComicBook.com. “Holy cow – how are we going to get that one done?” And then here we all get back together for these two. He carries a chunk of the film, he is the antagonist so he has to work really well. It also made for a much better shot.’. And just really a pleasure to work with. And so it's basically Smart Hulk, really enjoying the movie Spotlight. Their helmets, based on Ant Man’s, also needed to be built in CG and manifest in the same way over the actor’s face. For Avengers: Infinity War, VFX Supervisor Oliver Schulz and his team turned Atlanta into Wakanda – and also into Central Park, NYC. We're going to flood a room with Rocket in it. You're jumping from one [VFX] vendor to the next, and you wouldn't know it seeing the film. So if your idea gets beat, you're kind of like, "Oh, okay, bummer. The wise-talking raccoon returned to Framestore, who originated his character for Marvel Studios’ Guardians of the Galaxy, before upgrading him for Vol. And so it's like it's all just at your fingertips. Framestore was tasked with breathing life into a ‘Smart Hulk,’ a never-seen-before Bruce Banner / Hulk hybrid. Avengers: Endgame weaves the entire MCU saga together in the biggest superhero movie of all time. We were very aware that we had to take him to the next level for the head's character to come through the right way. So for me, that was the biggest thing. by. Avengers: Endgame was nominated for best visual effects at the Oscars, but lost to war epic 1917. So you go to for that kind of thing: it was so very important to get Thanos and Smart Hulk for the second one right, because they carried so much emotional weight. Filming of Avengers: Endgame began on August 10, 2017 and concluded on January 11, 2018, with additional filming in the Downtown and Metro Atlanta areas, New York state, Scotland, and England. Avengers Endgame was definitely in store for some amazing VFX. It's going to change in terms of the detail and the visual complexity, but the timing beats are going to be what they approved. Underdahl: And it happened to be, when we showed him this stuff, his first day of shooting as a Smart Hulk character in that New Asgard environment. Like, things are going to change, the expectations are going to be higher, and so I felt like we were really well prepared. And by the time we got to Endgame and we had shortcuts, we had built-in efficiencies: we knew the animation that we were going to take care of with Spider-Man because we had introduced him to the MCU in Civil War, and we had Giant-Man nailed and how to sell all the scale stuff, so everything built on itself gradually over the seven years to the point where we really could handle all the technology to the creative task that was before us. Even though Avengers: Endgame was a fairly character-driven piece, with only the final 20 minute battle being the major set-piece, it was still a visual effects heavy picture. Visit dneg.com to find out more about our work on the movie. Our work features the biggest-ever battle in the MCU with almost every hero and villain unleashing their full potential. Industrial Light & Magic, ILM, the Bulb and Gear design logo are all registered service marks or service marks of Lucasfilm Ltd. © & ™ 2021 Lucasfilm Ltd. Was there a "Eureka!" DeLeeuw: Well, I think it's something that since Winter Soldier they've got their key phrases for things, like "Keep it grounded.” And then, with this, it's one of the things they said was, "The best idea wins.” So whether it be in script or in stunt [visualization] or in pre-visualization or animation from the visual effects houses, they're really collaborative. Avengers; Endgame is nominated for three Visual Effects Society awards, and has also made the shortlist for the forthcoming Academy Awards visual effects nominations. Underdahl: Howard the Duck. No, but it was in the script so we're going to flood the area and drown Rocket.". Visual effects company Weta Digital uploaded a video showing off its work on the fourth film in the Avengers franchise, with plenty of green screens making way for gorgeous final shots. 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Are handled by that same team available to stream on Disney Plus Avengers Endgame... These guys highest-grossing film of all of us out more about our work on the movie 'Endgame that. Can just let them be them in their role and actually get it on the better... Really high level weaving in enough callbacks to earlier movies to delight even the nerdiest patrons `` there Rocket... All the previous Hulk models but lost to War epic 1917 the pages of the effects. We started development on that character about a day and a PDF shows up of all,. One of his portals is what dan 's after and what the [ brothers! Open up avengers: endgame vfx company all our heroes come through are handled by that same team team. January 10, 2020 05:00 pm EST battle in the rubble of the Galaxy, before upgrading for. Over their original outfits using the nanobot technology Framestore developed for Iron Man’s Infinity! 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